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Re: integrating ogre 3d right into a game engie Quotation 0 login to similar to this write-up Write-up by crucio777 » Fri Oct 12, 2012 3:00 pm i could be most likely applying physx or bullet (almost certainly physx) i will be putting out networking for now if i had to target parkour i must use physics , anyway i just saw all of the rendering pipel